![]() ![]() ![]() As players complete missions and objectives, they gain experience points (XP). Before players can fast travel, they must destroy all Freaker nests between the two fast travel points. Fast travel consumes fuel and causes time to pass. Inside NERO checkpoints, players can use NERO injectors to boost Deacon's health stamina, used when Deacon is sprinting or dodging and focus, which allows Deacon to temporarily slow down time while aiming his ranged weapons. In addition to the main quests, the game has a number of side objectives, which include clearing Freaker nests, rescuing hostages, clearing enemy camps, capturing bounty targets, and restoring power to NERO (National Emergency Response Organization) checkpoints. The bike's appearance can also be customized.Īs players explore the world, they must collect valuable resources and components for crafting weapons and supplies. As the level of trust increases, players can purchase new weapons, supplies and motorcycle parts that can be used to enhance its speed, durability and maneuverability. ![]() Deacon must establish trust with settlement camps and earn "camp credits" by completing missions, and by selling bounties and food. Players must regularly refuel the bike at gas stations and camps, and repair it using collected scraps. The bike consumes fuel and becomes disabled if excessively damaged. Players can freely explore the world on foot or using a motorcycle. The game is set in an open world in the Pacific Northwest. Deacon can use firearms, melee weapons, traps, explosives, and choke points to kill Freakers. Players can be overwhelmed by hordes and must keep their distance. The game also includes infected wildlife and hostile human enemies. Other enemies include Newts, who are infected adolescents and opportunistic hunters who only attack Deacon when he enters their territory or has poor health. Players can lure Swarmers toward other enemies, causing the two groups to fight one another. Swarmers, a nocturnal type of Freaker, hide in their nests during daytime but often congregate, wander around, and search for food and water at night. The game takes place two years after a pandemic killed almost all of humanity and transformed millions of others into "Freakers," mindless, zombie-like creatures that evolve quickly. John, an outlaw-turned-drifter-bounty-hunter who prefers life on the road to wilderness encampments. Mechanics - Single Link - 25GBĭays Gone is a third-person action-adventure game set in a post-apocalyptic open world. ![]()
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